Bugfix 1.016
I pushed a new version of the prototype with a few bug fixes:
- – Hitting start before generate in the world generation screen no longer crashes the game
- – Water gets pre-generated for invisible chunks as well as visible ones now
- – Dwarves no longer try to plan continually to blocks that have already been deselected
- – If any goals exist that can be planned to, Dwarves will go to those ones rather than trying the same one over and over (may fix some “dwarf freezing” issues)
- – Tried to make it less likely crahses would happen while selecting blocks
- – The Task Manager limits the number of goals dwarves will plan to 10 at a time. This speeds up some parts of the AI, but makes dwarves behave suboptimally.
Re-download, uninstall using Add/Remove Programs, and re-install to play.
did it fixed the Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException
Pilha:
em Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestPlatformDevice(Boolean)
em Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestDevice(Boolean)
em Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean)
em Microsoft.Xna.Framework.GraphicsDeviceManager.ApplyChanges()
em DwarfCorp.DwarfGame..ctor()
em DwarfCorp.Program.Main(System.String[])
Unfortunately not 🙁 I am still tryign to figure out why that fails for you. It is difficult to reproduce this error since I do not have a video card which has this problem.
my video card is nvidia geforce 6200 gt
i want the game a lot, the dwarves are so cool, and funny looking, the underground and illumination was also done very well. I haven’t seen a musketman yet, but they must be very cool too! i didn’t saw the whole PAP (pre-alpha-prototype) video, but building houses, with rooms that have different functions is very cool! will the rooms be more efficient as they grow?
ex: bar will make dwaves even happier if there is some high quality ale on the stocks or if it is full of friends to talk and sing
Dude, fix the language problem, want to play this game so bad!
There is a language problem!?
that common problem when people in the rest of the worlds are trying to play. symbols on foreign keyboards/system OS etc.
That’s news to me. I believe it was fixed in 1.015
I get insta crash when i try to start a game, generated/flatworld. all the meny things work fine.
Okay, probably not related to international keysets then. Can you go to the forums and post a stack trace?
Its done