Prototype 1.019

For this update, I focused on improving performance again. This time, it was improving the speed of the lighting engine. I figured that many people might be having problems with lighting eating up too much CPU time. I also made improvements to the way water spreads, and added a keyboard edit mode. Here’s the full list of changes:

1.019

  • – Switched to the Reach profile to support DX9 and some older computers
  • – Dramatically improved lighting calculation speed
  • – Fixed some chunk boundary issues with lighting. Some other chunk boundary issues still persist.
  • – Made liquids spread more uniformly and faster
  • – Fixed some issues with dynamic objects not getting their light updated
  • – Improved speed of water calculations
  • – Fixed a few crashes in AI
  • – Allowed the player to modify certain keyboard controls
  • – Holding Alt, Left/Right Clicking, and using the mouse wheel now makes the selection box go up and down.
  • – The AI debugger is no longer accessible
  • – The default biome for flat land mode is now grassland rather than desert.
  • – This version now automatically checks for updates from the internet

You can get it here.

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