Happy Halloween! Version 17.10.31
We just uploaded version 17.10.31 to Steam. This version features a bunch of bug fixes and some new spooky content.
Bug Fixes
- Fixed crash caused by missing enemy sensor in serialized file.
- Fixed OutOfMemoryException when loading/saving larger maps.
- Fixed crash caused by typing cyrillic/greek/etc. into text boxes.
- Fixed crash caused by pushing delete on an empty text box.
- Fixed bug causing trade envoys not to show up after they’d only showed up once.
- Fixed auto-farming.
- Forced dwarves to move to unoccupied space before sitting in chairs rather than teleporting through walls.
- Dwarves now prefer to mine from highest to lowest block.
- Fixed major pathfinding bug that was causing dwarves to freeze and the game to slow down in longer games. Now, when dwarves can’t find a path, they randomly explore for a while before trying to plan again. Earlier, they would sit still forever and starve to death.
- Fixed issue that caused trade envoy money to dwindle to $0
- Made right clicking and dragging select all voxels in the bounding box rather than just the visible voxels.
- Traders now tell the player why a trade was rejected and can be offended up to 3 times before leaving.
- When the player has no dwarfs, it is now possible to trade. Ideally in the future we will make the player lose once all dwarves are dead for a certain amount of time.
- Fix loading of bushes/cacti/wheat so they dont end up underground.
- Ensure 10.31 saves compatible with 10.22 saves
- Fix issues caused by streams not being correctly closed that was causing saving to fail after an autosave.
- Fix drawing of water clip plane.
- Improve texture filtering of faraway sprites.
- Fix some issues with the money input field on the trade screen.
- Snakes now drop meat and bones for all their segments.
- Dwarves now stick to ladders while climbing them.
- Fixed plath following issue which caused dwarves to end up inside walls sometimes.
- Added an outer message box to warn the user when a crash has happened rather than just crashing without a message (should help diagnose “game won’t start” bugs)
- The save location can now be configured in the options screen.
New features
- New biome: haunted forest. Spawns wherever there are undead occupying forest or desert.
- New plants: haunted tree and pumpkin.
- New animal: necrosnake.