Patch to 17.12.02
We just pushed a patch to Steam and itch.io which fixes some of the issues encountered with our last build, 17.12.02. Here are a list of changes:
- Fix some logical errors with decal placement and add decal placement to cheat menu.
- Correctly set working directory of program. This was causing crashes on startup for about 20 players.
- Fix beds floating in the air.
- Fix file streams not being closed when saving binary data. This was causing crashes for a small number of users.
- Fix crash caused by exiting game while an error message was being printed to the log.
- Fix two rare crashes in crafting mode.
- Fix rare crash in snow melting logic.
- Cleanup more memory when a game is loaded.
- Reduce memory usage of meshes.
- Fix crash in part of the Ordu quest.
- Fix Dwarves standing around starving while holding food. This was caused by logic that prevented dwarves from eating food that had been marked for restocking.
- Fix dwarves putting some resources into graveyards, or using corpses from graveyards as food/crafting material.
- Fix GUI issue with missing “Promote” button.
- Add more error handling to SpriteBatch to prevent the “Purple Screen of Death” bug.
- Ensure ores do not spawn in grass/dirt unless their type specifically allows that.
- Mix some audio. 3D sounds are louder, some 2D sounds (especially trader speech) are quieter.
Nice to see 2 of my bugreports being fixed 🙂 keep up the great work 😀