17.12.23 — The Jolly Forest
Hi everybody and happy holidays! We just pushed an update to Steam and itch.io with more bugfixes and new Christmas-themed assets.
The Jolly Forest
There is now a new biome called the Jolly Forest which springs up wherever elves are in control of regions with cold climates. The Jolly Forest features edible candy-cane trees that drop peppermints, dangerous Snow Golems and penguins.
Changelog
- Added penguin, snowman, candy-canes, peppermints and ice resources.
- Player can now build ice walls/floors.
- Synchronized voxel textures in the GUI (they’ve been inconsistent for a while).
- Fix memory leak in Astar planning service.
- Fix memory leak in kill-entity task assignment.
- Reduce rate at which creatures check for threats to once per second.
- Throttle Astar planning thread so that it doesn’t take up so much CPU.
- Civilizations start with random love/hate of the player rather than all being neutral.
- Add display to the world generator that shows the active civilizations and biomes in the selected region.