New Version 18.12.21
Hello everyone, I’ve just pushed version 18.12.21 to Steam and itch.io. This version fixes two critical bugs that were making it impossible to build certain items, specifically beds and anvils. It is compatible with previous version of DwarfCorp.
Project Status Update
You may be wondering where we’ve been lately, and why it took a month to fix those two bugs. We were supposed to leave Early Access on Halloween 2018, and only had enough funding to keep us going until then. On October 30th we got an opportunity to promote the game through the Massachusetts Digital Institute. After meeting with representatives from that group, we decided to change our release date to around February 1st 2019. As a result, we had to close out our contracts with remote developers, leaving just myself (a programmer) and my partner, who is an artist.
So at the moment I’m taking a break from game development and bug fixing; because (1) my day job has been keeping me very busy lately, (2) I’m pretty burnt out after working on the game in my free time for the past 7 years, and (3) because what little time I have been able to devote to the game I’ve spent on getting materials ready for this marketing push (blog posts, interviews, videos, etc.). However, I do plan to return to development after the winter holidays in mid to late January to fix any outstanding bugs that need to be fixed before release.
Changelog
- Fix bug that was causing 3D objects (bookshelves, beds) to be unbuildable due to colliding with themselves. This was caused by optimizations to the collision system in the last update.
- Fix a bug that was causing some objects to be unbuildable due to the dwarf cancelling picking up the resources. This was caused by a redesign of the stockpile system in the last update.
Oh wait, that is A MAZING, good luck in the marketing push